How Reelcraft works
Reelcraft makes videos by following recipes you build. Here is how the pieces fit together.
The pieces
Channel: the home for one kind of video you make, such as a YouTube channel. Everything below lives inside a channel: its blueprints, characters, assets and runs. See Channels.
Blueprint: a recipe for a video. It's a set of stages that run in order, or side by side when they don't need each other. See Blueprints.
Version: every time you save a blueprint, Reelcraft keeps a copy that never changes, numbered like
v1.3. Runs always use a version. See Versions.
Stage: one step of a blueprint. Each has a type, such as writing text, making an image or joining clips, and takes inputs from earlier stages. See Stages and Stage types.
Run: one go at making a video from a version of a blueprint, with the inputs and budget you give it. See Starting a run.
Output: what a stage makes: text, structured data, an image, a video, speech, subtitles or a timeline. The last video made is the run's final video. See Outputs.
How it fits together
Channel
├─ Characters and assets (reusable, shared by the channel's blueprints)
└─ Blueprint
├─ Version v1.0, v1.1, v1.2 … (saved copies)
│ ├─ Inputs what a run asks you for
│ ├─ Defaults models, retries, caps, format
│ └─ Stages write script → make images → voice-over → assemble
└─ Runs each one uses a version, and makes a video
What happens in a run
- You pick a blueprint version and fill in its inputs: a topic, a script, a photo.
- Reelcraft runs the stages, one after another by default. Stages that don't need each other can run at the same time (see Parallel stages). Each stage reads what it needs, perhaps an earlier stage's output, and makes its own.
- After a stage, Reelcraft can check its output automatically, ask an AI judge to score it (quality control), or pause for your approval. If the output isn't good enough, the stage tries again with feedback.
- Money is controlled by a budget. If a step would go over it, the run pauses until you raise it.
- The run ends Completed, with its outputs and, if it made one, a final video.
What you control, and where
| You want to… | Look at |
|---|---|
| Choose the AI model for each kind of work | Defaults and Models |
| Write instructions for an AI model | Prompts |
| Feed one stage with another's output | Connecting stages |
| Repeat a stage for every scene | Iterate |
| Make music, voice-over and b-roll together | Parallel stages |
| Catch bad results automatically | Checks and Quality control |
| Review results yourself | Human approval |
| Keep the same face in every image | Characters |
| Put clips, music and captions together | Assembly |
| Limit what a run can spend | Budget and costs |
| Try things out for free | Dry runs |
New words are explained in the Glossary.